diff options
| author | Feng Chen <VonChenPlus@gmail.com> | 2021-12-18 13:57:14 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-18 13:57:14 +0800 |
| commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
| tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/yuzu_cmd/emu_window/emu_window_sdl2.h | |
| parent | 4dd85f86a89338ff84d05a3981c14f6de1be4606 (diff) | |
| parent | 77d06d5df02d18da381bcd572ce11fee790d9edf (diff) | |
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.h')
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 4810f8775..0af002693 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -16,11 +16,8 @@ class System; namespace InputCommon { class InputSubsystem; -} - -namespace MouseInput { enum class MouseButton; -} +} // namespace InputCommon class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: @@ -47,7 +44,7 @@ protected: void OnMouseMotion(s32 x, s32 y); /// Converts a SDL mouse button into MouseInput mouse button - MouseInput::MouseButton SDLButtonToMouseButton(u32 button) const; + InputCommon::MouseButton SDLButtonToMouseButton(u32 button) const; /// Called by WaitEvent when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); @@ -56,10 +53,10 @@ protected: std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const; /// Called by WaitEvent when a finger starts touching the touchscreen - void OnFingerDown(float x, float y); + void OnFingerDown(float x, float y, std::size_t id); /// Called by WaitEvent when a finger moves while touching the touchscreen - void OnFingerMotion(float x, float y); + void OnFingerMotion(float x, float y, std::size_t id); /// Called by WaitEvent when a finger stops touching the touchscreen void OnFingerUp(); |
