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| author | David Marcec <dmarcecguzman@gmail.com> | 2020-07-10 14:00:02 +1000 |
|---|---|---|
| committer | David Marcec <dmarcecguzman@gmail.com> | 2020-07-17 14:26:14 +1000 |
| commit | 85d7a8f466837859a372fdc2a93028061e1b0bb8 (patch) | |
| tree | 1f924fffcd6f8a44eb54c6e4a8bc94b7773c88eb /src/yuzu_cmd/config.cpp | |
| parent | 468bd9c1b0f9e74f7c096b127a94a94e4ed7caec (diff) | |
Rebase for per game settings
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 7773228c8..c2a2982fb 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -394,6 +394,10 @@ void Config::ReadValues() { static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); Settings::values.use_assembly_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false)); + Settings::values.use_asynchronous_shaders.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); + Settings::values.use_asynchronous_shaders.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); Settings::values.use_fast_gpu_time.SetValue( sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); |
