diff options
| author | FearlessTobi <thm.frey@gmail.com> | 2022-08-01 22:47:39 +0200 |
|---|---|---|
| committer | FearlessTobi <thm.frey@gmail.com> | 2022-08-15 20:25:42 +0200 |
| commit | 6d41088153b4b932b4f2524d4252993a5642f998 (patch) | |
| tree | 39ea8d5749f2a5bf9216b885780617e7f41c2a7e /src/yuzu | |
| parent | a5cd639cb627013c22d14331bd0e91228ac44e84 (diff) | |
core, yuzu: Address first part of review comments
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/multiplayer/validation.h | 2 | ||||
| -rw-r--r-- | src/yuzu/uisettings.h | 5 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/yuzu/multiplayer/validation.h b/src/yuzu/multiplayer/validation.h index 7d48e589d..dabf860be 100644 --- a/src/yuzu/multiplayer/validation.h +++ b/src/yuzu/multiplayer/validation.h @@ -10,7 +10,7 @@ class Validation { public: Validation() - : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {} + : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, UINT16_MAX) {} ~Validation() = default; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 25d1bf1e6..e12d414d9 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -104,11 +104,12 @@ struct Values { // multiplayer settings Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"}; Settings::Setting<QString> multiplayer_ip{{}, "ip"}; - Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"}; + Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"}; Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"}; Settings::Setting<QString> multiplayer_room_name{{}, "room_name"}; Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"}; - Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"}; + Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX, + "room_port"}; Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"}; Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"}; Settings::Setting<QString> multiplayer_room_description{{}, "room_description"}; |
