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authorliamwhite <liamwhite@users.noreply.github.com>2023-12-12 11:06:37 -0500
committerGitHub <noreply@github.com>2023-12-12 11:06:37 -0500
commit15bebf1695246c85852835b0fae58d795626dc39 (patch)
tree03de654621e65cb185b2a2e3511f71b933b005ef /src/yuzu/multiplayer/lobby.h
parent5c840334b8c1fae4e54986768a46e46a350b6318 (diff)
parenta22a025c5bd579d782225cafba1b56896d22e4cd (diff)
Merge pull request #12328 from german77/profile_manager
core: Use single instance of profile manager
Diffstat (limited to 'src/yuzu/multiplayer/lobby.h')
-rw-r--r--src/yuzu/multiplayer/lobby.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h
index 2674ae7c3..e78c9cae3 100644
--- a/src/yuzu/multiplayer/lobby.h
+++ b/src/yuzu/multiplayer/lobby.h
@@ -24,10 +24,6 @@ namespace Core {
class System;
}
-namespace Service::Account {
-class ProfileManager;
-}
-
/**
* Listing of all public games pulled from services. The lobby should be simple enough for users to
* find the game they want to play, and join it.
@@ -103,7 +99,6 @@ private:
QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher;
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
- std::unique_ptr<Service::Account::ProfileManager> profile_manager;
QFutureWatcher<void>* watcher;
Validation validation;
Core::System& system;