diff options
| author | Zach Hilman <zachhilman@gmail.com> | 2019-04-22 17:56:56 -0400 |
|---|---|---|
| committer | Zach Hilman <zachhilman@gmail.com> | 2019-09-21 16:43:10 -0400 |
| commit | c6ff4a6f4d05eb380616be57e4088003e7aedfcb (patch) | |
| tree | a923240a1505dd0ebbf476f43fe7e653a07e3217 /src/yuzu/main.cpp | |
| parent | faf628ad8deb3ed8926b6468d291ac4deda22676 (diff) | |
yuzu: Port old usages of Filesystem namespace to FilesystemController
Diffstat (limited to 'src/yuzu/main.cpp')
| -rw-r--r-- | src/yuzu/main.cpp | 41 |
1 files changed, 27 insertions, 14 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1dcfac258..e84811a64 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -221,7 +221,7 @@ GMainWindow::GMainWindow() std::make_unique<FileSys::ContentProviderUnion>()); Core::System::GetInstance().RegisterContentProvider( FileSys::ContentProviderUnionSlot::FrontendManual, provider.get()); - Service::FileSystem::CreateFactories(*vfs); + Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs); // Gen keys if necessary OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning); @@ -1507,15 +1507,19 @@ void GMainWindow::OnMenuInstallToNAND() { failed(); return; } - const auto res = - Service::FileSystem::GetUserNANDContents()->InstallEntry(*nsp, false, qt_raw_copy); + const auto res = Core::System::GetInstance() + .GetFileSystemController() + .GetUserNANDContents() + ->InstallEntry(*nsp, false, qt_raw_copy); if (res == FileSys::InstallResult::Success) { success(); } else { if (res == FileSys::InstallResult::ErrorAlreadyExists) { if (overwrite()) { - const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( - *nsp, true, qt_raw_copy); + const auto res2 = Core::System::GetInstance() + .GetFileSystemController() + .GetUserNANDContents() + ->InstallEntry(*nsp, true, qt_raw_copy); if (res2 == FileSys::InstallResult::Success) { success(); } else { @@ -1569,19 +1573,28 @@ void GMainWindow::OnMenuInstallToNAND() { FileSys::InstallResult res; if (index >= static_cast<size_t>(FileSys::TitleType::Application)) { - res = Service::FileSystem::GetUserNANDContents()->InstallEntry( - *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); + res = Core::System::GetInstance() + .GetFileSystemController() + .GetUserNANDContents() + ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false, + qt_raw_copy); } else { - res = Service::FileSystem::GetSystemNANDContents()->InstallEntry( - *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); + res = Core::System::GetInstance() + .GetFileSystemController() + .GetSystemNANDContents() + ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false, + qt_raw_copy); } if (res == FileSys::InstallResult::Success) { success(); } else if (res == FileSys::InstallResult::ErrorAlreadyExists) { if (overwrite()) { - const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( - *nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy); + const auto res2 = Core::System::GetInstance() + .GetFileSystemController() + .GetUserNANDContents() + ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), + true, qt_raw_copy); if (res2 == FileSys::InstallResult::Success) { success(); } else { @@ -1611,7 +1624,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir : FileUtil::UserPath::NANDDir, dir_path.toStdString()); - Service::FileSystem::CreateFactories(*vfs); + Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs); game_list->PopulateAsync(UISettings::values.game_dirs); } } @@ -1996,7 +2009,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); - Service::FileSystem::CreateFactories(*vfs); + Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs); keys.DeriveETicket(pdm); }; @@ -2041,7 +2054,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { prog.close(); } - Service::FileSystem::CreateFactories(*vfs); + Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs); if (behavior == ReinitializeKeyBehavior::Warning) { game_list->PopulateAsync(UISettings::values.game_dirs); |
