diff options
| author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-08-12 16:57:29 +0100 |
|---|---|---|
| committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-08-12 16:57:29 +0100 |
| commit | b25090d96064cf4658c29ef186a609cd841788db (patch) | |
| tree | 5c469a7a7809ab3dba67f51f79a5de05b3acc092 /src/yuzu/main.cpp | |
| parent | e8a59a6931250131fd5cbd1d531cf4912a04f7a7 (diff) | |
Allow audio volume up to 200%
Diffstat (limited to 'src/yuzu/main.cpp')
| -rw-r--r-- | src/yuzu/main.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 44d7feddc..8bd1f92f7 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1094,7 +1094,7 @@ void GMainWindow::InitializeHotkeys() { connect_shortcut(QStringLiteral("Audio Mute/Unmute"), [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); connect_shortcut(QStringLiteral("Audio Volume Down"), [] { - const auto current_volume = static_cast<int>(Settings::values.volume.GetValue()); + const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); int step = 5; if (current_volume <= 30) { step = 2; @@ -1102,11 +1102,10 @@ void GMainWindow::InitializeHotkeys() { if (current_volume <= 6) { step = 1; } - const auto new_volume = std::max(current_volume - step, 0); - Settings::values.volume.SetValue(static_cast<u8>(new_volume)); + Settings::values.volume.SetValue(std::max(current_volume - step, 0)); }); connect_shortcut(QStringLiteral("Audio Volume Up"), [] { - const auto current_volume = static_cast<int>(Settings::values.volume.GetValue()); + const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); int step = 5; if (current_volume < 30) { step = 2; @@ -1114,8 +1113,7 @@ void GMainWindow::InitializeHotkeys() { if (current_volume < 6) { step = 1; } - const auto new_volume = std::min(current_volume + step, 100); - Settings::values.volume.SetValue(static_cast<u8>(new_volume)); + Settings::values.volume.SetValue(current_volume + step); }); connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); |
