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| author | bunnei <bunneidev@gmail.com> | 2019-05-30 13:04:40 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-30 13:04:40 -0400 |
| commit | 75561d190a67005b5c970747d59942174cc0d572 (patch) | |
| tree | 4a28108dc7c09d3ff95d6f2966e3da4e98059014 /src/yuzu/main.cpp | |
| parent | e3608578e40065779965af483db69941ef0e29e1 (diff) | |
| parent | 9b2d38582f1b7ad1d3c8dbc73a379cfca4fdabb2 (diff) | |
Merge pull request #2431 from DarkLordZach/game-list-cache
yuzu: Implement a caching mechanism for the game list
Diffstat (limited to 'src/yuzu/main.cpp')
| -rw-r--r-- | src/yuzu/main.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index cef2cc1ae..f8a0daebd 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1396,6 +1396,8 @@ void GMainWindow::OnMenuInstallToNAND() { tr("The file was successfully installed.")); game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + + DIR_SEP + "game_list"); }; const auto failed = [this]() { |
