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authorbunnei <bunneidev@gmail.com>2021-12-04 23:08:43 -0800
committerGitHub <noreply@github.com>2021-12-04 23:08:43 -0800
commit60e923046e07657f7bbae4b0342efad6c3641252 (patch)
tree0527ae35ff85e56adc4201d3e3204ec53bfeddb6 /src/yuzu/main.cpp
parente482dd82b9a071fbd633252f42b2bb4c05fb9b5f (diff)
parent7fe455e42ea1a8d5e702258212d54f21f1f31610 (diff)
Merge pull request #7503 from german77/is_npad_valid
core/hid: Ensure only valid npad are connected
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f266fd963..5a9dec8f3 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1516,6 +1516,9 @@ void GMainWindow::ShutdownGame() {
input_subsystem->GetTas()->Stop();
OnTasStateChanged();
+ // Enable all controllers
+ system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
+
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);