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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-06-13 16:52:19 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2022-06-14 08:30:07 -0400
commite29e8eec2febc58e36add101d63e197f3ddea0bc (patch)
treee19f633af8cb29f23eae464d74f6118f970ef0b3 /src/yuzu/game_list_worker.h
parent8b55f2c615f72d74cc1754941ffba5d526dd8d1d (diff)
game_list: Eliminate variable shadowing
Diffstat (limited to 'src/yuzu/game_list_worker.h')
-rw-r--r--src/yuzu/game_list_worker.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 622d241fb..24a4e92c3 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -33,10 +33,10 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
- explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
- FileSys::ManualContentProvider* provider,
- QVector<UISettings::GameDir>& game_dirs,
- const CompatibilityList& compatibility_list, Core::System& system_);
+ explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
+ FileSys::ManualContentProvider* provider_,
+ QVector<UISettings::GameDir>& game_dirs_,
+ const CompatibilityList& compatibility_list_, Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.