diff options
| author | fearlessTobi <thm.frey@gmail.com> | 2019-05-03 19:21:57 +0200 |
|---|---|---|
| committer | FearlessTobi <thm.frey@gmail.com> | 2019-09-04 16:47:32 +0200 |
| commit | 7a8f4840205799d837ac32401b4143c716a8bc3d (patch) | |
| tree | 573cc9029e3b7e23605f89d94da4471a3e1b7413 /src/yuzu/game_list_worker.cpp | |
| parent | 2d8eba5bafd7fe9da00c8a57c605a503c3ece478 (diff) | |
Address trivial review comments
Diffstat (limited to 'src/yuzu/game_list_worker.cpp')
| -rw-r--r-- | src/yuzu/game_list_worker.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 8c6621c98..e1e69bc1a 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -354,16 +354,16 @@ void GameListWorker::run() { for (UISettings::GameDir& game_dir : game_dirs) { if (game_dir.path == "INSTALLED") { - GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir); + auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir); emit DirEntryReady({game_list_dir}); AddTitlesToGameList(game_list_dir); } else if (game_dir.path == "SYSTEM") { - GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::SystemDir); + auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SystemDir); emit DirEntryReady({game_list_dir}); AddTitlesToGameList(game_list_dir); } else { watch_list.append(game_dir.path); - GameListDir* game_list_dir = new GameListDir(game_dir); + auto* const game_list_dir = new GameListDir(game_dir); emit DirEntryReady({game_list_dir}); provider->ClearAllEntries(); ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2, |
