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authorbunnei <bunneidev@gmail.com>2020-05-16 12:39:58 -0400
committerGitHub <noreply@github.com>2020-05-16 12:39:58 -0400
commit65010607b7a474e677360a5a465a3169fec41ba0 (patch)
tree1e101dc9ecbfcfdf1da6f848e002dc21df0b3a96 /src/yuzu/game_list.cpp
parent3c378a31b5ed9b6e8c8b5dd1861a81c8e55e75ae (diff)
parent47b97b95773e1cf1c4acd387ce4011b34cb67180 (diff)
Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index dccbabcbf..bfb600df0 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -488,11 +488,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
- connect(open_save_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
+ connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
});
- connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
+ connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });