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authorMai <mathew1800@gmail.com>2022-06-14 21:08:58 -0400
committerGitHub <noreply@github.com>2022-06-14 21:08:58 -0400
commit103997ee56ebec3f417e93ed42e3047d8005125b (patch)
tree18b81c112665f830371408599ae157fc83936a70 /src/yuzu/game_list.cpp
parentc9de5474bfb7543a01337b73c33c4bf3b76e276e (diff)
parent7620e1a631781b234b17cbbf7c5f7bd14d3115f9 (diff)
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 6321afc83..05d309827 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -28,8 +28,8 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/controller_navigation.h"
-GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
- : QObject(parent), gamelist{gamelist} {}
+GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent)
+ : QObject(parent), gamelist{gamelist_} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
return QObject::eventFilter(obj, event);
}
-void GameListSearchField::setFilterResult(int visible, int total) {
- this->visible = visible;
- this->total = total;
+void GameListSearchField::setFilterResult(int visible_, int total_) {
+ visible = visible_;
+ total = total_;
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
@@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
-GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
+GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
Core::System& system_, GMainWindow* parent)
- : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} {
+ : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);