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| author | Mai <mathew1800@gmail.com> | 2022-06-14 21:08:58 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-14 21:08:58 -0400 |
| commit | 103997ee56ebec3f417e93ed42e3047d8005125b (patch) | |
| tree | 18b81c112665f830371408599ae157fc83936a70 /src/yuzu/game_list.cpp | |
| parent | c9de5474bfb7543a01337b73c33c4bf3b76e276e (diff) | |
| parent | 7620e1a631781b234b17cbbf7c5f7bd14d3115f9 (diff) | |
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
Diffstat (limited to 'src/yuzu/game_list.cpp')
| -rw-r--r-- | src/yuzu/game_list.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 6321afc83..05d309827 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -28,8 +28,8 @@ #include "yuzu/uisettings.h" #include "yuzu/util/controller_navigation.h" -GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) - : QObject(parent), gamelist{gamelist} {} +GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent) + : QObject(parent), gamelist{gamelist_} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { @@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve return QObject::eventFilter(obj, event); } -void GameListSearchField::setFilterResult(int visible, int total) { - this->visible = visible; - this->total = total; +void GameListSearchField::setFilterResult(int visible_, int total_) { + visible = visible_; + total = total_; label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible)); } @@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() { main_window->filterBarSetChecked(false); } -GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, +GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, Core::System& system_, GMainWindow* parent) - : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} { + : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); |
