diff options
| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-07-28 08:07:26 -0400 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-07-28 08:07:26 -0400 |
| commit | 8d42456dc212b7d4419d6975348e1ea7c01c8606 (patch) | |
| tree | 2227795bb5b22ae231887c71e857db6362581c6f /src/yuzu/configuration/config.cpp | |
| parent | 05781ce8c4dd4d4150185effac56ef9a71ae2705 (diff) | |
configure_graphics: Remove Force 30 FPS mode
The introduction of multicore rendered this setting non-functional as timing code was changed.
This removes the setting entirely.
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 59a193edd..94b96afb4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -666,8 +666,6 @@ void Config::ReadRendererValues() { QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); - ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false); - ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -1153,9 +1151,6 @@ void Config::SaveRendererValues() { Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); - WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, - false); - // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); |
