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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-03-20 07:57:31 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2021-04-15 01:53:17 -0400
commit4143675b2df288534e6e1a3f06a87d88dbaba257 (patch)
tree0b15d79e756edf85eeecde185782e8cd2fe53d70 /src/yuzu/CMakeLists.txt
parent4a5f9f5a6d3bfd8796f52d6c778a8abb3922ff40 (diff)
overlay_dialog: Add an overlay text dialog that accepts controller input
An OverlayDialog is an interactive dialog that accepts controller input (while a game is running) This dialog attempts to replicate the look and feel of the Nintendo Switch's overlay dialogs and provide some extra features such as embedding HTML/Rich Text content in a QTextBrowser. The OverlayDialog provides 2 modes: one to embed regular text into a QLabel and another to embed HTML/Rich Text content into a QTextBrowser. Co-authored-by: Its-Rei <kupfel@gmail.com>
Diffstat (limited to 'src/yuzu/CMakeLists.txt')
-rw-r--r--src/yuzu/CMakeLists.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index b025ced1c..3e00ff39f 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -143,6 +143,9 @@ add_executable(yuzu
uisettings.h
util/limitable_input_dialog.cpp
util/limitable_input_dialog.h
+ util/overlay_dialog.cpp
+ util/overlay_dialog.h
+ util/overlay_dialog.ui
util/sequence_dialog/sequence_dialog.cpp
util/sequence_dialog/sequence_dialog.h
util/url_request_interceptor.cpp