diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-08-23 21:00:08 -0300 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-09-01 17:41:56 -0300 |
| commit | 478289140daae28cf7eabf54af3addf476aaad9c (patch) | |
| tree | de13d92f26abaaf5eb0348ae35b2d1c23be497c7 /src/video_core/video_core.vcxproj | |
| parent | 76372feb1959c0f53d02c2278ef4a14b794a808d (diff) | |
Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
Diffstat (limited to 'src/video_core/video_core.vcxproj')
| -rw-r--r-- | src/video_core/video_core.vcxproj | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/video_core.vcxproj b/src/video_core/video_core.vcxproj index 885567b6d..a115f44b1 100644 --- a/src/video_core/video_core.vcxproj +++ b/src/video_core/video_core.vcxproj @@ -20,6 +20,7 @@ </ItemGroup> <ItemGroup> <ClCompile Include="debug_utils\debug_utils.cpp" /> + <ClCompile Include="renderer_opengl\generated\gl_3_2_core.c" /> <ClCompile Include="renderer_opengl\renderer_opengl.cpp" /> <ClCompile Include="renderer_opengl\gl_shader_util.cpp" /> <ClCompile Include="clipper.cpp" /> @@ -39,6 +40,7 @@ <ClInclude Include="primitive_assembly.h" /> <ClInclude Include="rasterizer.h" /> <ClInclude Include="renderer_base.h" /> + <ClInclude Include="renderer_opengl\generated\gl_3_2_core.h" /> <ClInclude Include="utils.h" /> <ClInclude Include="vertex_shader.h" /> <ClInclude Include="video_core.h" /> |
