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| author | bunnei <bunneidev@gmail.com> | 2015-01-01 20:54:45 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2015-01-01 20:54:45 -0500 |
| commit | 7c8f6ca0511b35c8a56dce466df01f6364728581 (patch) | |
| tree | bd1fa3b50c090786dd0f91669702ebf010d2a900 /src/video_core/vertex_shader.h | |
| parent | fa4cc502e7f30d496d757ef7c52ecee89266a89f (diff) | |
| parent | bc187be0c13f66b1a714d868ab8aa18214550bdc (diff) | |
Merge pull request #358 from neobrain/pica_progress2
pica_progress followups
Diffstat (limited to 'src/video_core/vertex_shader.h')
| -rw-r--r-- | src/video_core/vertex_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h index af3fb2a2f..3a68a3409 100644 --- a/src/video_core/vertex_shader.h +++ b/src/video_core/vertex_shader.h @@ -73,6 +73,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes); Math::Vec4<float24>& GetFloatUniform(u32 index); bool& GetBoolUniform(u32 index); +Math::Vec4<u8>& GetIntUniform(u32 index); const std::array<u32, 1024>& GetShaderBinary(); const std::array<u32, 1024>& GetSwizzlePatterns(); |
