diff options
| author | bunnei <bunneidev@gmail.com> | 2018-11-04 18:47:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-04 18:47:26 -0500 |
| commit | 38c1c500ab733208d86972f61c29d6679c502c31 (patch) | |
| tree | cfe859b9c8f92bada0c6902953470e627769d9ec /src/video_core/textures | |
| parent | d46e0acb3c52ebfd8fdcd036e6e1483932f9c469 (diff) | |
| parent | 60a184455c5aef7cce7e6232cab738f66cb0aac0 (diff) | |
Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
Diffstat (limited to 'src/video_core/textures')
| -rw-r--r-- | src/video_core/textures/astc.cpp | 32 | ||||
| -rw-r--r-- | src/video_core/textures/astc.h | 2 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 12 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.h | 4 |
4 files changed, 27 insertions, 23 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index b1feacae9..bc50a4876 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -1598,27 +1598,29 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth, namespace Tegra::Texture::ASTC { std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, - uint32_t block_width, uint32_t block_height) { + uint32_t depth, uint32_t block_width, uint32_t block_height) { uint32_t blockIdx = 0; - std::vector<uint8_t> outData(height * width * 4); - for (uint32_t j = 0; j < height; j += block_height) { - for (uint32_t i = 0; i < width; i += block_width) { + std::vector<uint8_t> outData(height * width * depth * 4); + for (uint32_t k = 0; k < depth; k++) { + for (uint32_t j = 0; j < height; j += block_height) { + for (uint32_t i = 0; i < width; i += block_width) { - uint8_t* blockPtr = data.data() + blockIdx * 16; + uint8_t* blockPtr = data.data() + blockIdx * 16; - // Blocks can be at most 12x12 - uint32_t uncompData[144]; - ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); + // Blocks can be at most 12x12 + uint32_t uncompData[144]; + ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); - uint32_t decompWidth = std::min(block_width, width - i); - uint32_t decompHeight = std::min(block_height, height - j); + uint32_t decompWidth = std::min(block_width, width - i); + uint32_t decompHeight = std::min(block_height, height - j); - uint8_t* outRow = outData.data() + (j * width + i) * 4; - for (uint32_t jj = 0; jj < decompHeight; jj++) { - memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); - } + uint8_t* outRow = outData.data() + (j * width + i) * 4; + for (uint32_t jj = 0; jj < decompHeight; jj++) { + memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); + } - blockIdx++; + blockIdx++; + } } } diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h index f0d7c0e56..d419dd025 100644 --- a/src/video_core/textures/astc.h +++ b/src/video_core/textures/astc.h @@ -10,6 +10,6 @@ namespace Tegra::Texture::ASTC { std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, - uint32_t block_width, uint32_t block_height); + uint32_t depth, uint32_t block_width, uint32_t block_height); } // namespace Tegra::Texture::ASTC diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 550ca856c..3066abf61 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -227,12 +227,14 @@ u32 BytesPerPixel(TextureFormat format) { } } -std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 depth, u32 block_height, u32 block_depth) { +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, + u32 block_height, u32 block_depth) { std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); - CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel, - Memory::GetPointer(address), unswizzled_data.data(), true, block_height, - block_depth); + CopySwizzledData((width + tile_size_x - 1) / tile_size_x, + (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, + bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true, + block_height, block_depth); return unswizzled_data; } diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index b390219e4..ba065510b 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -19,8 +19,8 @@ inline std::size_t GetGOBSize() { /** * Unswizzles a swizzled texture without changing its format. */ -std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, - u32 height, u32 depth, +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height = TICEntry::DefaultBlockHeight, u32 block_depth = TICEntry::DefaultBlockHeight); |
