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authorFernando S <fsahmkow27@gmail.com>2023-06-18 00:02:05 +0200
committerGitHub <noreply@github.com>2023-06-18 00:02:05 +0200
commit27a36cd51bbc832b0b73cbbaef6bd8453368a38d (patch)
tree00a30700c65665e2eaf2b02f03d73585c4d4f790 /src/video_core/textures/texture.cpp
parentec423c69197acfe1f46b161163a99d28e89abad7 (diff)
parent3e47ebe2e90d0272ed516b09a0f527489daaf047 (diff)
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
Diffstat (limited to 'src/video_core/textures/texture.cpp')
-rw-r--r--src/video_core/textures/texture.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp
index 4a80a59f9..d8b88d9bc 100644
--- a/src/video_core/textures/texture.cpp
+++ b/src/video_core/textures/texture.cpp
@@ -62,7 +62,12 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
}
float TSCEntry::MaxAnisotropy() const noexcept {
- if (max_anisotropy == 0 && mipmap_filter != TextureMipmapFilter::Linear) {
+ const bool is_suitable_mipmap_filter = mipmap_filter != TextureMipmapFilter::None;
+ const bool has_regular_lods = min_lod_clamp == 0 && max_lod_clamp >= 256;
+ const bool is_bilinear_filter = min_filter == TextureFilter::Linear &&
+ reduction_filter == SamplerReduction::WeightedAverage;
+ if (max_anisotropy == 0 && (!is_suitable_mipmap_filter || !has_regular_lods ||
+ !is_bilinear_filter || depth_compare_enabled)) {
return 1.0f;
}
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();