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authorbunnei <bunneidev@gmail.com>2020-05-05 17:12:42 -0400
committerGitHub <noreply@github.com>2020-05-05 17:12:42 -0400
commit41682e0888f7cb640787ab8d9a7e5c0ebb83d8fa (patch)
tree64c61fda0aaa076cd54c46e8c271e67888c79c61 /src/video_core/textures/decoders.h
parent88141bb2d44f26d1015be2cd832284bf322bc3b2 (diff)
parenteb2c50c5e692e13608c1d354473c3b22277c687e (diff)
Merge pull request #3815 from FernandoS27/command-list-2
GPU: More optimizations to GPU Command List Processing and DMA Copy Optimizations
Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r--src/video_core/textures/decoders.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 9f2d6d308..06f3ebf87 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -59,4 +59,8 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
std::size_t copy_size, const u8* source_data, u8* swizzle_data);
+/// Obtains the offset of the gob for positions 'dst_x' & 'dst_y'
+u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
+ u32 bytes_per_pixel);
+
} // namespace Tegra::Texture