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| author | Subv <subv2112@gmail.com> | 2018-07-04 10:42:33 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-07-04 10:42:33 -0500 |
| commit | 016e357c752e3aed1094c664e7387ebed9738f03 (patch) | |
| tree | 94ddf7b71a46087a8f4c9d392a09a17e4ce3e57e /src/video_core/textures/decoders.cpp | |
| parent | 81a44d38ee0a9df2cc89e363c43b38548a1fcfe7 (diff) | |
GPU: Implemented the 32 bit float depth buffer format.
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 7b06fea3e..d5ab4e4f9 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -78,6 +78,7 @@ static u32 DepthBytesPerPixel(DepthFormat format) { switch (format) { case DepthFormat::S8_Z24_UNORM: case DepthFormat::Z24_S8_UNORM: + case DepthFormat::Z32_FLOAT: return 4; default: UNIMPLEMENTED_MSG("Format not implemented"); @@ -132,6 +133,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid switch (format) { case DepthFormat::S8_Z24_UNORM: case DepthFormat::Z24_S8_UNORM: + case DepthFormat::Z32_FLOAT: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, unswizzled_data.data(), true, block_height); break; |
