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authorbunnei <bunneidev@gmail.com>2022-10-05 18:53:42 -0700
committerGitHub <noreply@github.com>2022-10-05 18:53:42 -0700
commitd55096ce85d3f24f57f84e26c6256c42956b858a (patch)
tree8ea9756f0249505b9928b312ae64fad926433bc0 /src/video_core/textures/astc.cpp
parent1689530f520f72ca198de421519fd2d6658af2d1 (diff)
parent35d3e7db2a0413a921e0846a3d76f9d9f36a2500 (diff)
Merge pull request #9013 from liamwhite/spinning-a-yarn
common: remove "yuzu:" prefix from thread names
Diffstat (limited to 'src/video_core/textures/astc.cpp')
-rw-r--r--src/video_core/textures/astc.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index e3742ddf5..15b9d4182 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -1656,7 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
const u32 cols = Common::DivideUp(width, block_width);
Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2,
- "yuzu:ASTCDecompress"};
+ "ASTCDecompress"};
for (u32 z = 0; z < depth; ++z) {
const u32 depth_offset = z * height * width * 4;