diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-04-06 20:14:55 -0300 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:26 -0400 |
| commit | e9a91bc5cc2c39b476ba8946f66930f5ab5608b2 (patch) | |
| tree | ad75617771ba4093c5609a505e3c8926668eb533 /src/video_core/texture_cache/texture_cache.h | |
| parent | 56b92bd89cdf28f51277d6fc68115b2cd4b18864 (diff) | |
shader: Interact texture buffers with buffer cache
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 85ce06d56..5e8d99482 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -968,9 +968,6 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, unswizzled_data); ConvertImage(unswizzled_data, image.info, mapped_span, copies); image.UploadMemory(staging, copies); - } else if (image.info.type == ImageType::Buffer) { - const std::array copies{UploadBufferCopy(gpu_memory, gpu_addr, image, mapped_span)}; - image.UploadMemory(staging, copies); } else { const auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, mapped_span); image.UploadMemory(staging, copies); @@ -993,7 +990,12 @@ ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) { template <class P> ImageViewId TextureCache<P>::CreateImageView(const TICEntry& config) { const ImageInfo info(config); - const GPUVAddr image_gpu_addr = config.Address() - config.BaseLayer() * info.layer_stride; + if (info.type == ImageType::Buffer) { + const ImageViewInfo view_info(config, 0); + return slot_image_views.insert(runtime, info, view_info, config.Address()); + } + const u32 layer_offset = config.BaseLayer() * info.layer_stride; + const GPUVAddr image_gpu_addr = config.Address() - layer_offset; const ImageId image_id = FindOrInsertImage(info, image_gpu_addr); if (!image_id) { return NULL_IMAGE_VIEW_ID; @@ -1801,6 +1803,9 @@ void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modifi return; } const ImageViewBase& image_view = slot_image_views[image_view_id]; + if (image_view.IsBuffer()) { + return; + } PrepareImage(image_view.image_id, is_modification, invalidate); } |
