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authorFernando S <fsahmkow27@gmail.com>2023-06-18 00:02:05 +0200
committerGitHub <noreply@github.com>2023-06-18 00:02:05 +0200
commit27a36cd51bbc832b0b73cbbaef6bd8453368a38d (patch)
tree00a30700c65665e2eaf2b02f03d73585c4d4f790 /src/video_core/texture_cache/texture_cache.h
parentec423c69197acfe1f46b161163a99d28e89abad7 (diff)
parent3e47ebe2e90d0272ed516b09a0f527489daaf047 (diff)
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
-rw-r--r--src/video_core/texture_cache/texture_cache.h30
1 files changed, 25 insertions, 5 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c7f7448e9..4027d860b 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -222,30 +222,50 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
template <class P>
typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
+ return &slot_samplers[GetGraphicsSamplerId(index)];
+}
+
+template <class P>
+typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+ return &slot_samplers[GetComputeSamplerId(index)];
+}
+
+template <class P>
+SamplerId TextureCache<P>::GetGraphicsSamplerId(u32 index) {
if (index > channel_state->graphics_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index);
SamplerId& id = channel_state->graphics_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
}
template <class P>
-typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+SamplerId TextureCache<P>::GetComputeSamplerId(u32 index) {
if (index > channel_state->compute_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index);
SamplerId& id = channel_state->compute_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
+}
+
+template <class P>
+const typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) const noexcept {
+ return slot_samplers[id];
+}
+
+template <class P>
+typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) noexcept {
+ return slot_samplers[id];
}
template <class P>