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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 02:25:23 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 03:38:50 -0300
commit9764c13d6d2977903f407761b27d847c0056e1c4 (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/texture_cache/image_info.cpp
parent9106ac1e6b912d7098845c346e5465b780bd70dd (diff)
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
Diffstat (limited to 'src/video_core/texture_cache/image_info.cpp')
-rw-r--r--src/video_core/texture_cache/image_info.cpp189
1 files changed, 189 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/image_info.cpp b/src/video_core/texture_cache/image_info.cpp
new file mode 100644
index 000000000..64fd7010a
--- /dev/null
+++ b/src/video_core/texture_cache/image_info.cpp
@@ -0,0 +1,189 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::TextureType;
+using Tegra::Texture::TICEntry;
+using VideoCore::Surface::PixelFormat;
+
+ImageInfo::ImageInfo(const TICEntry& config) noexcept {
+ format = PixelFormatFromTextureInfo(config.format, config.r_type, config.g_type, config.b_type,
+ config.a_type, config.srgb_conversion);
+ num_samples = NumSamples(config.msaa_mode);
+ resources.levels = config.max_mip_level + 1;
+ if (config.IsPitchLinear()) {
+ pitch = config.Pitch();
+ } else if (config.IsBlockLinear()) {
+ block = Extent3D{
+ .width = config.block_width,
+ .height = config.block_height,
+ .depth = config.block_depth,
+ };
+ }
+ tile_width_spacing = config.tile_width_spacing;
+ if (config.texture_type != TextureType::Texture2D &&
+ config.texture_type != TextureType::Texture2DNoMipmap) {
+ ASSERT(!config.IsPitchLinear());
+ }
+ switch (config.texture_type) {
+ case TextureType::Texture1D:
+ ASSERT(config.BaseLayer() == 0);
+ type = ImageType::e1D;
+ size.width = config.Width();
+ break;
+ case TextureType::Texture1DArray:
+ UNIMPLEMENTED_IF(config.BaseLayer() != 0);
+ type = ImageType::e1D;
+ size.width = config.Width();
+ resources.layers = config.Depth();
+ break;
+ case TextureType::Texture2D:
+ case TextureType::Texture2DNoMipmap:
+ ASSERT(config.Depth() == 1);
+ type = config.IsPitchLinear() ? ImageType::Linear : ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + 1;
+ break;
+ case TextureType::Texture2DArray:
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + config.Depth();
+ break;
+ case TextureType::TextureCubemap:
+ ASSERT(config.Depth() == 1);
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + 6;
+ break;
+ case TextureType::TextureCubeArray:
+ UNIMPLEMENTED_IF(config.load_store_hint != 0);
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + config.Depth() * 6;
+ break;
+ case TextureType::Texture3D:
+ ASSERT(config.BaseLayer() == 0);
+ type = ImageType::e3D;
+ size.width = config.Width();
+ size.height = config.Height();
+ size.depth = config.Depth();
+ break;
+ case TextureType::Texture1DBuffer:
+ type = ImageType::Buffer;
+ size.width = config.Width();
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid texture_type={}", static_cast<int>(config.texture_type.Value()));
+ break;
+ }
+ if (type != ImageType::Linear) {
+ // FIXME: Call this without passing *this
+ layer_stride = CalculateLayerStride(*this);
+ maybe_unaligned_layer_stride = CalculateLayerSize(*this);
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept {
+ const auto& rt = regs.rt[index];
+ format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(rt.format);
+ if (rt.tile_mode.is_pitch_linear) {
+ ASSERT(rt.tile_mode.is_3d == 0);
+ type = ImageType::Linear;
+ pitch = rt.width;
+ size = Extent3D{
+ .width = pitch / BytesPerBlock(format),
+ .height = rt.height,
+ .depth = 1,
+ };
+ return;
+ }
+ size.width = rt.width;
+ size.height = rt.height;
+ layer_stride = rt.layer_stride * 4;
+ maybe_unaligned_layer_stride = layer_stride;
+ num_samples = NumSamples(regs.multisample_mode);
+ block = Extent3D{
+ .width = rt.tile_mode.block_width,
+ .height = rt.tile_mode.block_height,
+ .depth = rt.tile_mode.block_depth,
+ };
+ if (rt.tile_mode.is_3d) {
+ type = ImageType::e3D;
+ size.depth = rt.depth;
+ } else {
+ type = ImageType::e2D;
+ resources.layers = rt.depth;
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept {
+ format = VideoCore::Surface::PixelFormatFromDepthFormat(regs.zeta.format);
+ size.width = regs.zeta_width;
+ size.height = regs.zeta_height;
+ resources.levels = 1;
+ layer_stride = regs.zeta.layer_stride * 4;
+ maybe_unaligned_layer_stride = layer_stride;
+ num_samples = NumSamples(regs.multisample_mode);
+ block = Extent3D{
+ .width = regs.zeta.tile_mode.block_width,
+ .height = regs.zeta.tile_mode.block_height,
+ .depth = regs.zeta.tile_mode.block_depth,
+ };
+ if (regs.zeta.tile_mode.is_pitch_linear) {
+ ASSERT(regs.zeta.tile_mode.is_3d == 0);
+ type = ImageType::Linear;
+ pitch = size.width * BytesPerBlock(format);
+ } else if (regs.zeta.tile_mode.is_3d) {
+ ASSERT(regs.zeta.tile_mode.is_pitch_linear == 0);
+ type = ImageType::e3D;
+ size.depth = regs.zeta_depth;
+ } else {
+ type = ImageType::e2D;
+ resources.layers = regs.zeta_depth;
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept {
+ UNIMPLEMENTED_IF_MSG(config.layer != 0, "Surface layer is not zero");
+ format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(config.format);
+ if (config.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch) {
+ type = ImageType::Linear;
+ size = Extent3D{
+ .width = config.pitch / VideoCore::Surface::BytesPerBlock(format),
+ .height = config.height,
+ .depth = 1,
+ };
+ pitch = config.pitch;
+ } else {
+ type = config.block_depth > 0 ? ImageType::e3D : ImageType::e2D;
+ block = Extent3D{
+ .width = config.block_width,
+ .height = config.block_height,
+ .depth = config.block_depth,
+ };
+ // 3D blits with more than once slice are not implemented for now
+ // Render to individual slices
+ size = Extent3D{
+ .width = config.width,
+ .height = config.height,
+ .depth = 1,
+ };
+ }
+}
+
+} // namespace VideoCommon