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authorFernando S <fsahmkow27@gmail.com>2023-12-30 06:56:08 +0100
committerGitHub <noreply@github.com>2023-12-30 06:56:08 +0100
commitf02a8d0ae96ef8554091295c617054e90f08c86f (patch)
tree253a02acd7bef6944009ed587a1d0a7f019a952c /src/video_core/texture_cache/decode_bc.h
parent8517d7cb44a49f31c058398043a7025300409ad1 (diff)
parent20e0407235f3e98da7a9539f25cadf794eb9157f (diff)
Merge pull request #12479 from GPUCode/linear-bcn
video_core: Fix buffer_row_length for linear compressed textures
Diffstat (limited to 'src/video_core/texture_cache/decode_bc.h')
-rw-r--r--src/video_core/texture_cache/decode_bc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/texture_cache/decode_bc.h b/src/video_core/texture_cache/decode_bc.h
index 41d1ec0a3..4e3b9b8ac 100644
--- a/src/video_core/texture_cache/decode_bc.h
+++ b/src/video_core/texture_cache/decode_bc.h
@@ -13,7 +13,7 @@ namespace VideoCommon {
[[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format);
-void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent,
+void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
VideoCore::Surface::PixelFormat pixel_format);
} // namespace VideoCommon