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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-02-04 12:59:33 -0800
committerGitHub <noreply@github.com>2017-02-04 12:59:33 -0800
commit18c981b99606b40897d8bc2da218e34509873246 (patch)
tree7b95528950ba5644b07c3c9340ebdadb0c41db3d /src/video_core/texture/texture_decode.h
parent2509c440785d94a3a8ba7674da691842ae14b7af (diff)
parentc74787a11c44bd1fa444425d36ac3049dffe1496 (diff)
Merge pull request #2414 from yuriks/texture-decode
Texture decoding cleanups
Diffstat (limited to 'src/video_core/texture/texture_decode.h')
-rw-r--r--src/video_core/texture/texture_decode.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/video_core/texture/texture_decode.h b/src/video_core/texture/texture_decode.h
new file mode 100644
index 000000000..5c636939a
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+++ b/src/video_core/texture/texture_decode.h
@@ -0,0 +1,60 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/pica.h"
+
+namespace Pica {
+namespace Texture {
+
+/// Returns the byte size of a 8*8 tile of the specified texture format.
+size_t CalculateTileSize(Pica::Regs::TextureFormat format);
+
+struct TextureInfo {
+ PAddr physical_address;
+ unsigned int width;
+ unsigned int height;
+ ptrdiff_t stride;
+ Pica::Regs::TextureFormat format;
+
+ static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
+ const Pica::Regs::TextureFormat& format);
+
+ /// Calculates stride from format and width, assuming that the entire texture is contiguous.
+ void SetDefaultStride() {
+ stride = Pica::Texture::CalculateTileSize(format) * (width / 8);
+ }
+};
+
+/**
+ * Lookup texel located at the given coordinates and return an RGBA vector of its color.
+ * @param source Source pointer to read data from
+ * @param x,y Texture coordinates to read from
+ * @param info TextureInfo object describing the texture setup
+ * @param disable_alpha This is used for debug widgets which use this method to display textures
+ * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
+ * the alpha component, and either drop the information entirely or store it in an "unused" color
+ * channel.
+ * @todo Eventually we should get rid of the disable_alpha parameter.
+ */
+Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha = false);
+
+/**
+ * Looks up a texel from a single 8x8 texture tile.
+ *
+ * @param source Pointer to the beginning of the tile.
+ * @param x, y In-tile coordinates to read from. Must be < 8.
+ * @param info TextureInfo describing the texture format.
+ * @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the
+ * real alpha or inserts it in an otherwise unused channel.
+ */
+Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha);
+
+} // namespace Texture
+} // namespace Pica