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authorlat9nq <lat9nq@gmail.com>2021-07-25 15:31:33 -0400
committerGitHub <noreply@github.com>2021-07-25 15:31:33 -0400
commit09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch)
tree72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/video_core/shader_notify.cpp
parentd8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff)
parent7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff)
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/video_core/shader_notify.cpp')
-rw-r--r--src/video_core/shader_notify.cpp51
1 files changed, 22 insertions, 29 deletions
diff --git a/src/video_core/shader_notify.cpp b/src/video_core/shader_notify.cpp
index 693e47158..dc6995b46 100644
--- a/src/video_core/shader_notify.cpp
+++ b/src/video_core/shader_notify.cpp
@@ -2,42 +2,35 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <mutex>
+#include <atomic>
+#include <chrono>
+#include <optional>
+
#include "video_core/shader_notify.h"
using namespace std::chrono_literals;
namespace VideoCore {
-namespace {
-constexpr auto UPDATE_TICK = 32ms;
-}
-
-ShaderNotify::ShaderNotify() = default;
-ShaderNotify::~ShaderNotify() = default;
-std::size_t ShaderNotify::GetShadersBuilding() {
- const auto now = std::chrono::high_resolution_clock::now();
- const auto diff = now - last_update;
- if (diff > UPDATE_TICK) {
- std::shared_lock lock(mutex);
- last_updated_count = accurate_count;
+const auto TIME_TO_STOP_REPORTING = 2s;
+
+int ShaderNotify::ShadersBuilding() noexcept {
+ const int now_complete = num_complete.load(std::memory_order::relaxed);
+ const int now_building = num_building.load(std::memory_order::relaxed);
+ if (now_complete == now_building) {
+ const auto now = std::chrono::high_resolution_clock::now();
+ if (completed && num_complete == num_when_completed) {
+ if (now - complete_time > TIME_TO_STOP_REPORTING) {
+ report_base = now_complete;
+ completed = false;
+ }
+ } else {
+ completed = true;
+ num_when_completed = num_complete;
+ complete_time = now;
+ }
}
- return last_updated_count;
-}
-
-std::size_t ShaderNotify::GetShadersBuildingAccurate() {
- std::shared_lock lock{mutex};
- return accurate_count;
-}
-
-void ShaderNotify::MarkShaderComplete() {
- std::unique_lock lock{mutex};
- accurate_count--;
-}
-
-void ShaderNotify::MarkSharderBuilding() {
- std::unique_lock lock{mutex};
- accurate_count++;
+ return now_building - report_base;
}
} // namespace VideoCore