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| author | liamwhite <liamwhite@users.noreply.github.com> | 2024-01-07 20:42:54 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-07 20:42:54 -0500 |
| commit | 82b58668edcb078896a1184d158a08c58f841dd5 (patch) | |
| tree | 5c64e962b792e29fa153843de15265c998d24b89 /src/video_core/shader_environment.cpp | |
| parent | bd80929ac17be0760a2226cc6b528dd4229d8375 (diff) | |
| parent | a959fb011f46e119904f1f84061d95df3115f434 (diff) | |
Merge pull request #12608 from szepeviktor/typos
Fix typos in video_core
Diffstat (limited to 'src/video_core/shader_environment.cpp')
| -rw-r--r-- | src/video_core/shader_environment.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 492440ac4..250fde96c 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -322,7 +322,7 @@ GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, ASSERT(local_size <= std::numeric_limits<u32>::max()); local_memory_size = static_cast<u32>(local_size) + sph.common3.shader_local_memory_crs_size; texture_bound = maxwell3d->regs.bindless_texture_const_buffer_slot; - is_propietary_driver = texture_bound == 2; + is_proprietary_driver = texture_bound == 2; has_hle_engine_state = maxwell3d->engine_state == Tegra::Engines::Maxwell3D::EngineHint::OnHLEMacro; } @@ -404,7 +404,7 @@ ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_com stage = Shader::Stage::Compute; local_memory_size = qmd.local_pos_alloc + qmd.local_crs_alloc; texture_bound = kepler_compute->regs.tex_cb_index; - is_propietary_driver = texture_bound == 2; + is_proprietary_driver = texture_bound == 2; shared_memory_size = qmd.shared_alloc; workgroup_size = {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}; } @@ -509,7 +509,7 @@ void FileEnvironment::Deserialize(std::ifstream& file) { file.read(reinterpret_cast<char*>(&gp_passthrough_mask), sizeof(gp_passthrough_mask)); } } - is_propietary_driver = texture_bound == 2; + is_proprietary_driver = texture_bound == 2; } void FileEnvironment::Dump(u64 pipeline_hash, u64 shader_hash) { |
