diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 17:08:07 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 22:48:50 +0000 |
| commit | 096f339a2a817054c9e2dfef188a5e2470126236 (patch) | |
| tree | 83b293c8ca82a1b6052c6d20063550fd92f10c61 /src/video_core/shader | |
| parent | fa0d65fc7b789193d1c8b078f446d3c497e5458b (diff) | |
video_core: Silence implicit conversion warnings
Diffstat (limited to 'src/video_core/shader')
| -rw-r--r-- | src/video_core/shader/decode.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/shader/shader_ir.h | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 21fb9cb83..22c3e5120 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -154,10 +154,10 @@ void ShaderIR::Decode() { LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!"); [[fallthrough]]; case CompileDepth::BruteForce: { + const auto shader_end = static_cast<u32>(program_code.size()); coverage_begin = main_offset; - const std::size_t shader_end = program_code.size(); coverage_end = shader_end; - for (u32 label = main_offset; label < shader_end; label++) { + for (u32 label = main_offset; label < shader_end; ++label) { basic_blocks.insert({label, DecodeRange(label, label + 1)}); } break; diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 26c8fde22..76a849818 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -49,7 +49,7 @@ public: } u32 GetSize() const { - return max_offset + sizeof(float); + return max_offset + static_cast<u32>(sizeof(float)); } u32 GetMaxOffset() const { @@ -165,8 +165,8 @@ public: return program_manager.GetVariables(); } - u32 ConvertAddressToNvidiaSpace(const u32 address) const { - return (address - main_offset) * sizeof(Tegra::Shader::Instruction); + u32 ConvertAddressToNvidiaSpace(u32 address) const { + return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction)); } /// Returns a condition code evaluated from internal flags |
