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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-24 01:44:14 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-26 01:38:51 -0300
commitddd82ef42b7bb7bea4c80edeb96bca8512580df3 (patch)
treeb2b09f597fe519128d065f034d51103f478e6776 /src/video_core/shader/shader_ir.h
parent26f2820ae3f0c85cf4a6a2eb7ddcca70cdbd0a20 (diff)
shader/memory_util: Deduplicate code
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as well as shader decoder code. While we are at it, fix a bug in gl_shader_cache where compute shaders had an start offset of a stage shader.
Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index c6e7bdf50..69de5e68b 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -18,6 +18,7 @@
#include "video_core/engines/shader_header.h"
#include "video_core/shader/ast.h"
#include "video_core/shader/compiler_settings.h"
+#include "video_core/shader/memory_util.h"
#include "video_core/shader/node.h"
#include "video_core/shader/registry.h"
@@ -25,8 +26,6 @@ namespace VideoCommon::Shader {
struct ShaderBlock;
-using ProgramCode = std::vector<u64>;
-
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
class ConstBuffer {