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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-24 01:44:14 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-26 01:38:51 -0300 |
| commit | ddd82ef42b7bb7bea4c80edeb96bca8512580df3 (patch) | |
| tree | b2b09f597fe519128d065f034d51103f478e6776 /src/video_core/shader/shader_ir.h | |
| parent | 26f2820ae3f0c85cf4a6a2eb7ddcca70cdbd0a20 (diff) | |
shader/memory_util: Deduplicate code
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as
well as shader decoder code.
While we are at it, fix a bug in gl_shader_cache where compute shaders
had an start offset of a stage shader.
Diffstat (limited to 'src/video_core/shader/shader_ir.h')
| -rw-r--r-- | src/video_core/shader/shader_ir.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index c6e7bdf50..69de5e68b 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -18,6 +18,7 @@ #include "video_core/engines/shader_header.h" #include "video_core/shader/ast.h" #include "video_core/shader/compiler_settings.h" +#include "video_core/shader/memory_util.h" #include "video_core/shader/node.h" #include "video_core/shader/registry.h" @@ -25,8 +26,6 @@ namespace VideoCommon::Shader { struct ShaderBlock; -using ProgramCode = std::vector<u64>; - constexpr u32 MAX_PROGRAM_LENGTH = 0x1000; class ConstBuffer { |
