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| author | Hexagon12 <Hexagon12@users.noreply.github.com> | 2019-05-19 15:51:06 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-19 15:51:06 +0100 |
| commit | 2aebbe9bf9d9214fc746cd556e2e051a0f5d8121 (patch) | |
| tree | 2734dcb4043438a502dbf5d6dfb6d4c3d8f15af7 /src/video_core/shader/shader_ir.h | |
| parent | fadf66993cfaf0074f7d4961324820c8ed5015d8 (diff) | |
| parent | e310d943b8eaea2e06166a593ef8ded26256acf4 (diff) | |
Merge pull request #2497 from lioncash/shader-ir
shader/shader_ir: Minor changes
Diffstat (limited to 'src/video_core/shader/shader_ir.h')
| -rw-r--r-- | src/video_core/shader/shader_ir.h | 41 |
1 files changed, 14 insertions, 27 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 65f1e1de9..e4253fdb3 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -328,40 +328,31 @@ struct MetaTexture { u32 element{}; }; -inline constexpr MetaArithmetic PRECISE = {true}; -inline constexpr MetaArithmetic NO_PRECISE = {false}; +constexpr MetaArithmetic PRECISE = {true}; +constexpr MetaArithmetic NO_PRECISE = {false}; using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>; /// Holds any kind of operation that can be done in the IR class OperationNode final { public: - template <typename... T> - explicit constexpr OperationNode(OperationCode code) : code{code}, meta{} {} + explicit OperationNode(OperationCode code) : code{code} {} - template <typename... T> - explicit constexpr OperationNode(OperationCode code, Meta&& meta) - : code{code}, meta{std::move(meta)} {} + explicit OperationNode(OperationCode code, Meta&& meta) : code{code}, meta{std::move(meta)} {} template <typename... T> - explicit constexpr OperationNode(OperationCode code, const T*... operands) + explicit OperationNode(OperationCode code, const T*... operands) : OperationNode(code, {}, operands...) {} template <typename... T> - explicit constexpr OperationNode(OperationCode code, Meta&& meta, const T*... operands_) - : code{code}, meta{std::move(meta)} { - - auto operands_list = {operands_...}; - for (auto& operand : operands_list) { - operands.push_back(operand); - } - } + explicit OperationNode(OperationCode code, Meta&& meta, const T*... operands_) + : code{code}, meta{std::move(meta)}, operands{operands_...} {} explicit OperationNode(OperationCode code, Meta&& meta, std::vector<Node>&& operands) : code{code}, meta{meta}, operands{std::move(operands)} {} explicit OperationNode(OperationCode code, std::vector<Node>&& operands) - : code{code}, meta{}, operands{std::move(operands)} {} + : code{code}, operands{std::move(operands)} {} OperationCode GetCode() const { return code; @@ -567,11 +558,8 @@ private: class ShaderIR final { public: - explicit ShaderIR(const ProgramCode& program_code, u32 main_offset) - : program_code{program_code}, main_offset{main_offset} { - - Decode(); - } + explicit ShaderIR(const ProgramCode& program_code, u32 main_offset); + ~ShaderIR(); const std::map<u32, NodeBlock>& GetBasicBlocks() const { return basic_blocks; @@ -814,11 +802,12 @@ private: void WriteLop3Instruction(NodeBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b, Node op_c, Node imm_lut, bool sets_cc); - Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor); + Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const; - std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor); + std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const; - std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor); + std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, + s64 cursor) const; std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb, Node addr_register, @@ -835,12 +824,10 @@ private: return StoreNode(OperationNode(code, std::move(meta), operands...)); } - template <typename... T> Node Operation(OperationCode code, std::vector<Node>&& operands) { return StoreNode(OperationNode(code, std::move(operands))); } - template <typename... T> Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) { return StoreNode(OperationNode(code, std::move(meta), std::move(operands))); } |
