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| author | bunnei <bunneidev@gmail.com> | 2019-02-06 21:56:14 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-06 21:56:14 -0500 |
| commit | f09d1dffd16ab857d6cf75b862aa0b01777e5673 (patch) | |
| tree | 8d99905781788745e7a058cdb844964bbc15eba4 /src/video_core/shader/shader_ir.cpp | |
| parent | ca482997fed867ba1fb4db009924249c8d51fafb (diff) | |
| parent | 0d1d755086f95fb20975fe2a4fd6c9c9de43789b (diff) | |
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
shader/track: Add a more permissive global memory tracking
Diffstat (limited to 'src/video_core/shader/shader_ir.cpp')
| -rw-r--r-- | src/video_core/shader/shader_ir.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index d7747103e..ac5112d78 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -337,27 +337,27 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) { } } -void ShaderIR::SetRegister(BasicBlock& bb, Register dest, Node src) { +void ShaderIR::SetRegister(NodeBlock& bb, Register dest, Node src) { bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src)); } -void ShaderIR::SetPredicate(BasicBlock& bb, u64 dest, Node src) { +void ShaderIR::SetPredicate(NodeBlock& bb, u64 dest, Node src) { bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src)); } -void ShaderIR::SetInternalFlag(BasicBlock& bb, InternalFlag flag, Node value) { +void ShaderIR::SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value) { bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value)); } -void ShaderIR::SetLocalMemory(BasicBlock& bb, Node address, Node value) { +void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) { bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value)); } -void ShaderIR::SetTemporal(BasicBlock& bb, u32 id, Node value) { +void ShaderIR::SetTemporal(NodeBlock& bb, u32 id, Node value) { SetRegister(bb, Register::ZeroIndex + 1 + id, value); } -void ShaderIR::SetInternalFlagsFromFloat(BasicBlock& bb, Node value, bool sets_cc) { +void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc) { if (!sets_cc) { return; } @@ -366,7 +366,7 @@ void ShaderIR::SetInternalFlagsFromFloat(BasicBlock& bb, Node value, bool sets_c LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } -void ShaderIR::SetInternalFlagsFromInteger(BasicBlock& bb, Node value, bool sets_cc) { +void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_cc) { if (!sets_cc) { return; } |
