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authorbunnei <bunneidev@gmail.com>2016-10-06 19:35:37 -0400
committerGitHub <noreply@github.com>2016-10-06 19:35:37 -0400
commitd989102c9cdbeea77445d4f00297157b6d3b6f50 (patch)
tree4226184e2a89f9854f1c4133c5b1e02e05f99294 /src/video_core/shader/shader.cpp
parent09c3e444d42856ca0978153dcabcb5c3884877b9 (diff)
parentd9a904f9cbce6fb37968aad0a82a944ee8b4d2e1 (diff)
Merge pull request #2082 from yuriks/shader-interp-crash
Fix/mask crash in shader debugger in Mii Maker
Diffstat (limited to 'src/video_core/shader/shader.cpp')
-rw-r--r--src/video_core/shader/shader.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 272f3ffe1..3febe739c 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -146,10 +146,8 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
state.debug.max_opdesc_id = 0;
// Setup input register table
+ boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
const auto& attribute_register_map = config.input_register_map;
- float24 dummy_register;
- boost::fill(state.registers.input, &dummy_register);
-
for (unsigned i = 0; i < num_attributes; i++)
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];