diff options
| author | bunnei <bunneidev@gmail.com> | 2019-01-25 23:42:14 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-01-25 23:42:14 -0500 |
| commit | 1f4ca1e841cd0b0427218d787efe10a3fa62df33 (patch) | |
| tree | 00cc1743c6a6ba593e3b56897b13c2272a71d779 /src/video_core/shader/decode/bfi.cpp | |
| parent | f574d324e7f8692ebff0aaa17c416f4840feda5c (diff) | |
| parent | a63d7c49fc928d0ad440213a5a409a2f1f05afed (diff) | |
Merge pull request #1927 from ReinUsesLisp/shader-ir
video_core: Replace gl_shader_decompiler with an IR based decompiler
Diffstat (limited to 'src/video_core/shader/decode/bfi.cpp')
| -rw-r--r-- | src/video_core/shader/decode/bfi.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp new file mode 100644 index 000000000..942d6729d --- /dev/null +++ b/src/video_core/shader/decode/bfi.cpp @@ -0,0 +1,41 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/engines/shader_bytecode.h" +#include "video_core/shader/shader_ir.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::Instruction; +using Tegra::Shader::OpCode; + +u32 ShaderIR::DecodeBfi(BasicBlock& bb, const BasicBlock& code, u32 pc) { + const Instruction instr = {program_code[pc]}; + const auto opcode = OpCode::Decode(instr); + + const auto [base, packed_shift] = [&]() -> std::tuple<Node, Node> { + switch (opcode->get().GetId()) { + case OpCode::Id::BFI_IMM_R: + return {GetRegister(instr.gpr39), Immediate(instr.alu.GetSignedImm20_20())}; + default: + UNREACHABLE(); + return {Immediate(0), Immediate(0)}; + } + }(); + const Node insert = GetRegister(instr.gpr8); + const Node offset = BitfieldExtract(packed_shift, 0, 8); + const Node bits = BitfieldExtract(packed_shift, 8, 8); + + const Node value = + Operation(OperationCode::UBitfieldInsert, PRECISE, base, insert, offset, bits); + + SetInternalFlagsFromInteger(bb, value, instr.generates_cc); + SetRegister(bb, instr.gpr0, value); + + return pc; +} + +} // namespace VideoCommon::Shader
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