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authorlat9nq <lat9nq@gmail.com>2021-07-25 15:31:33 -0400
committerGitHub <noreply@github.com>2021-07-25 15:31:33 -0400
commit09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch)
tree72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/video_core/shader/decode/arithmetic_immediate.cpp
parentd8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff)
parent7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff)
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_immediate.cpp')
-rw-r--r--src/video_core/shader/decode/arithmetic_immediate.cpp53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp
deleted file mode 100644
index f1875967c..000000000
--- a/src/video_core/shader/decode/arithmetic_immediate.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/shader/node_helper.h"
-#include "video_core/shader/shader_ir.h"
-
-namespace VideoCommon::Shader {
-
-using Tegra::Shader::Instruction;
-using Tegra::Shader::OpCode;
-
-u32 ShaderIR::DecodeArithmeticImmediate(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
-
- switch (opcode->get().GetId()) {
- case OpCode::Id::MOV32_IMM: {
- SetRegister(bb, instr.gpr0, GetImmediate32(instr));
- break;
- }
- case OpCode::Id::FMUL32_IMM: {
- Node value =
- Operation(OperationCode::FMul, PRECISE, GetRegister(instr.gpr8), GetImmediate32(instr));
- value = GetSaturatedFloat(value, instr.fmul32.saturate);
-
- SetInternalFlagsFromFloat(bb, value, instr.op_32.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::FADD32I: {
- const Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fadd32i.abs_a,
- instr.fadd32i.negate_a);
- const Node op_b = GetOperandAbsNegFloat(GetImmediate32(instr), instr.fadd32i.abs_b,
- instr.fadd32i.negate_b);
-
- const Node value = Operation(OperationCode::FAdd, PRECISE, op_a, op_b);
- SetInternalFlagsFromFloat(bb, value, instr.op_32.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled arithmetic immediate instruction: {}",
- opcode->get().GetName());
- }
-
- return pc;
-}
-
-} // namespace VideoCommon::Shader