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authorbunnei <bunneidev@gmail.com>2019-04-28 22:24:22 -0400
committerGitHub <noreply@github.com>2019-04-28 22:24:22 -0400
commit9a3737120d551f89453c6202565f6654743fe7b0 (patch)
tree14393befcc8149e1121c9e87bd44d8ac248e85e8 /src/video_core/shader/decode/arithmetic_half.cpp
parent78574e7a470a29e7ef0c1cc062d334d133c60830 (diff)
parent623b2e4b8f8a5fdde3b2a5594ab698461e81bd66 (diff)
Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_half.cpp')
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index 9467f9417..2098c1170 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -9,6 +9,7 @@
namespace VideoCommon::Shader {
+using Tegra::Shader::HalfType;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -22,7 +23,6 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
}
}
- UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented");
const bool negate_a =
opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
@@ -32,35 +32,37 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.alu_half.abs_a, negate_a);
- Node op_b = [&]() {
+ auto [type_b, op_b] = [&]() -> std::tuple<HalfType, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C:
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
+ return {HalfType::F32, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::HADD2_R:
case OpCode::Id::HMUL2_R:
- return GetRegister(instr.gpr20);
+ return {instr.alu_half.type_b, GetRegister(instr.gpr20)};
default:
UNREACHABLE();
- return Immediate(0);
+ return {HalfType::F32, Immediate(0)};
}
}();
- op_b = UnpackHalfFloat(op_b, instr.alu_half.type_b);
- op_b = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
+ op_b = UnpackHalfFloat(op_b, type_b);
+ // redeclaration to avoid a bug in clang with reusing local bindings in lambdas
+ Node op_b_alt = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
Node value = [&]() {
switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:
- return Operation(OperationCode::HAdd, PRECISE, op_a, op_b);
+ return Operation(OperationCode::HAdd, PRECISE, op_a, op_b_alt);
case OpCode::Id::HMUL2_C:
case OpCode::Id::HMUL2_R:
- return Operation(OperationCode::HMul, PRECISE, op_a, op_b);
+ return Operation(OperationCode::HMul, PRECISE, op_a, op_b_alt);
default:
UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", opcode->get().GetName());
return Immediate(0);
}
}();
+ value = GetSaturatedHalfFloat(value, instr.alu_half.saturate);
value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half.merge);
SetRegister(bb, instr.gpr0, value);
@@ -68,4 +70,4 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
return pc;
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+} // namespace VideoCommon::Shader