diff options
| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-08-16 16:25:02 -0400 |
|---|---|---|
| committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-04 18:52:50 -0400 |
| commit | 47e4f6a52c5eb34916e2c1f4c876e6e8624e3840 (patch) | |
| tree | 60ca95508197ceb868b004791caf81a042b22842 /src/video_core/shader/compiler_settings.cpp | |
| parent | 38fc995f6cc2c2af29abc976ddb45b72873b2cc4 (diff) | |
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
Diffstat (limited to 'src/video_core/shader/compiler_settings.cpp')
| -rw-r--r-- | src/video_core/shader/compiler_settings.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/video_core/shader/compiler_settings.cpp b/src/video_core/shader/compiler_settings.cpp new file mode 100644 index 000000000..cddcbd4f0 --- /dev/null +++ b/src/video_core/shader/compiler_settings.cpp @@ -0,0 +1,26 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/shader/compiler_settings.h" + +namespace VideoCommon::Shader { + +std::string CompileDepthAsString(const CompileDepth cd) { + switch (cd) { + case CompileDepth::BruteForce: + return "Brute Force Compile"; + case CompileDepth::FlowStack: + return "Simple Flow Stack Mode"; + case CompileDepth::NoFlowStack: + return "Remove Flow Stack"; + case CompileDepth::DecompileBackwards: + return "Decompile Backward Jumps"; + case CompileDepth::FullDecompile: + return "Full Decompilation"; + default: + return "Unknown Compiler Process"; + } +} + +} // namespace VideoCommon::Shader |
