diff options
| author | Lioncash <mathew1800@gmail.com> | 2020-12-05 11:40:14 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2020-12-05 16:02:23 -0500 |
| commit | f95602f15207851b849c57e2a2dd313a087b2493 (patch) | |
| tree | ed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/shader/async_shaders.h | |
| parent | f2f346e1104106eb9323f0e141e0e67312c29849 (diff) | |
video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
Diffstat (limited to 'src/video_core/shader/async_shaders.h')
| -rw-r--r-- | src/video_core/shader/async_shaders.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h index 7a99e1dc5..5a7216019 100644 --- a/src/video_core/shader/async_shaders.h +++ b/src/video_core/shader/async_shaders.h @@ -66,7 +66,7 @@ public: Tegra::Engines::ShaderType shader_type; }; - explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window); + explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window_); ~AsyncShaders(); /// Start up shader worker threads |
