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authorbunnei <bunneidev@gmail.com>2021-02-12 22:22:18 -0800
committerGitHub <noreply@github.com>2021-02-12 22:22:18 -0800
commitd3c7a7e7cf4bcabb171c98fe55e6e0291f8ee980 (patch)
tree5c900d10847e1768a4951c1e6bec35f2618b5991 /src/video_core/shader/async_shaders.h
parentc86d770af945888c42e45eee2101ea7e0a39fd68 (diff)
parent13becdf18adebdcb8ac2d27c693ec729727057f5 (diff)
Merge pull request #5741 from ReinUsesLisp/new-bufcache
video_core: Reimplement the buffer cache
Diffstat (limited to 'src/video_core/shader/async_shaders.h')
-rw-r--r--src/video_core/shader/async_shaders.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h
index 0dbb1a31f..7fdff6e56 100644
--- a/src/video_core/shader/async_shaders.h
+++ b/src/video_core/shader/async_shaders.h
@@ -9,16 +9,7 @@
#include <shared_mutex>
#include <thread>
-// This header includes both Vulkan and OpenGL headers, this has to be fixed
-// Unfortunately, including OpenGL will include Windows.h that defines macros that can cause issues.
-// Forcefully include glad early and undefine macros
#include <glad/glad.h>
-#ifdef CreateEvent
-#undef CreateEvent
-#endif
-#ifdef CreateSemaphore
-#undef CreateSemaphore
-#endif
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_device.h"