aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/shader/async_shaders.cpp
diff options
context:
space:
mode:
authorLioncash <mathew1800@gmail.com>2020-12-05 11:40:14 -0500
committerLioncash <mathew1800@gmail.com>2020-12-05 16:02:23 -0500
commitf95602f15207851b849c57e2a2dd313a087b2493 (patch)
treeed6122ab0a30de177acb2a59dffc8109232870ec /src/video_core/shader/async_shaders.cpp
parentf2f346e1104106eb9323f0e141e0e67312c29849 (diff)
video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
Diffstat (limited to 'src/video_core/shader/async_shaders.cpp')
-rw-r--r--src/video_core/shader/async_shaders.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index 6920afdf2..78245473c 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -13,7 +13,7 @@
namespace VideoCommon::Shader {
-AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window) : emu_window(emu_window) {}
+AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window_) : emu_window(emu_window_) {}
AsyncShaders::~AsyncShaders() {
KillWorkers();