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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-15 02:24:42 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-21 23:20:43 -0300
commit5d0986a53be495f2a2158968db1bc0974f0dd0d3 (patch)
tree76b89957701a3e8cec21211b0090f8517b9338af /src/video_core/renderer_vulkan
parentcf4ee279c6424ada927f74fcc34e013038af7228 (diff)
shader/other: Implement BAR.SYNC 0x0
Trivially implement this particular case of BAR. Unless games use OpenCL or CUDA barriers, we shouldn't hit any other case here.
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 167e20e91..78963901c 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -2181,6 +2181,22 @@ private:
return {OpSubgroupReadInvocationKHR(t_float, value, index), Type::Float};
}
+ Expression Barrier(Operation) {
+ if (!ir.IsDecompiled()) {
+ LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled");
+ return {};
+ }
+
+ const auto scope = spv::Scope::Workgroup;
+ const auto memory = spv::Scope::Workgroup;
+ const auto semantics =
+ spv::MemorySemanticsMask::WorkgroupMemory | spv::MemorySemanticsMask::AcquireRelease;
+ OpControlBarrier(Constant(t_uint, static_cast<u32>(scope)),
+ Constant(t_uint, static_cast<u32>(memory)),
+ Constant(t_uint, static_cast<u32>(semantics)));
+ return {};
+ }
+
Expression MemoryBarrierGL(Operation) {
const auto scope = spv::Scope::Device;
const auto semantics =
@@ -2641,6 +2657,7 @@ private:
&SPIRVDecompiler::ThreadId,
&SPIRVDecompiler::ShuffleIndexed,
+ &SPIRVDecompiler::Barrier,
&SPIRVDecompiler::MemoryBarrierGL,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));