diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-11 16:35:04 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-24 02:36:14 -0300 |
| commit | 32485917ba7cb7b2f0cad766c0897365294650a7 (patch) | |
| tree | 48805f8321d9352203664a2fb28e6e504684b11d /src/video_core/renderer_vulkan/vk_rasterizer.cpp | |
| parent | 73fb3a304b215abce3cfb1c0c5eb2b43740b65ed (diff) | |
gl_buffer_cache: Mark buffers as resident
Make stream buffer and cached buffers as resident and query their
address. This allows us to use GPU addresses for several proprietary
Nvidia extensions.
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 29001953c..e3714ee6d 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -870,10 +870,10 @@ void RasterizerVulkan::BeginTransformFeedback() { UNIMPLEMENTED_IF(binding.buffer_offset != 0); const GPUVAddr gpu_addr = binding.Address(); - const auto size = static_cast<VkDeviceSize>(binding.buffer_size); - const auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, size, 4, true); + const VkDeviceSize size = static_cast<VkDeviceSize>(binding.buffer_size); + const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true); - scheduler.Record([buffer = buffer, offset = offset, size](vk::CommandBuffer cmdbuf) { + scheduler.Record([buffer = info.handle, offset = info.offset, size](vk::CommandBuffer cmdbuf) { cmdbuf.BindTransformFeedbackBuffersEXT(0, 1, &buffer, &offset, &size); cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); }); @@ -925,8 +925,8 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex buffer_bindings.AddVertexBinding(DefaultBuffer(), 0); continue; } - const auto [buffer, offset] = buffer_cache.UploadMemory(start, size); - buffer_bindings.AddVertexBinding(buffer, offset); + const auto info = buffer_cache.UploadMemory(start, size); + buffer_bindings.AddVertexBinding(info.handle, info.offset); } } @@ -948,7 +948,9 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar break; } const GPUVAddr gpu_addr = regs.index_array.IndexStart(); - auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize()); + const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize()); + VkBuffer buffer = info.handle; + u64 offset = info.offset; std::tie(buffer, offset) = quad_indexed_pass.Assemble( regs.index_array.format, params.num_vertices, params.base_vertex, buffer, offset); @@ -962,7 +964,9 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar break; } const GPUVAddr gpu_addr = regs.index_array.IndexStart(); - auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize()); + const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize()); + VkBuffer buffer = info.handle; + u64 offset = info.offset; auto format = regs.index_array.format; const bool is_uint8 = format == Maxwell::IndexFormat::UnsignedByte; @@ -1109,10 +1113,9 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float)); ASSERT(size <= MaxConstbufferSize); - const auto [buffer_handle, offset] = + const auto info = buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment()); - - update_descriptor_queue.AddBuffer(buffer_handle, offset, size); + update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) { @@ -1126,14 +1129,14 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd // Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the // default buffer. static constexpr std::size_t dummy_size = 4; - const auto buffer = buffer_cache.GetEmptyBuffer(dummy_size); - update_descriptor_queue.AddBuffer(buffer, 0, dummy_size); + const auto info = buffer_cache.GetEmptyBuffer(dummy_size); + update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size); return; } - const auto [buffer, offset] = buffer_cache.UploadMemory( + const auto info = buffer_cache.UploadMemory( actual_addr, size, device.GetStorageBufferAlignment(), entry.IsWritten()); - update_descriptor_queue.AddBuffer(buffer, offset, size); + update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic, |
