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| author | bunnei <bunneidev@gmail.com> | 2020-12-29 23:20:09 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-29 23:20:09 -0800 |
| commit | d5fe722a30947c5c808717ad8940077e95a3a81c (patch) | |
| tree | f6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/renderer_vulkan/shaders/blit.vert | |
| parent | 85cfd96f62177338de78d5ca6d7fa4eda0a3728b (diff) | |
| parent | 9764c13d6d2977903f407761b27d847c0056e1c4 (diff) | |
Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
Diffstat (limited to 'src/video_core/renderer_vulkan/shaders/blit.vert')
| -rw-r--r-- | src/video_core/renderer_vulkan/shaders/blit.vert | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/video_core/renderer_vulkan/shaders/blit.vert b/src/video_core/renderer_vulkan/shaders/blit.vert deleted file mode 100644 index c64d9235a..000000000 --- a/src/video_core/renderer_vulkan/shaders/blit.vert +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core - -layout (location = 0) in vec2 vert_position; -layout (location = 1) in vec2 vert_tex_coord; - -layout (location = 0) out vec2 frag_tex_coord; - -layout (set = 0, binding = 0) uniform MatrixBlock { - mat4 modelview_matrix; -}; - -void main() { - gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0); - frag_tex_coord = vert_tex_coord; -} |
