diff options
| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-11-21 00:50:46 -0500 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-12-05 15:38:59 -0500 |
| commit | ad99bbf5fe1c09f9c4db44d054d18c79393a1848 (patch) | |
| tree | 49803597243adefd85ce96ab831bfbe1a57f8b94 /src/video_core/renderer_vulkan/blit_image.h | |
| parent | b387a26f303c5fe611bcdd71ca2afc050e8608aa (diff) | |
blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
Diffstat (limited to 'src/video_core/renderer_vulkan/blit_image.h')
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index 0b73cf444..566e8b5d6 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -80,11 +80,14 @@ private: void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); + void ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass, + vk::ShaderModule& module, bool single_texture, bool is_target_depth); + void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass, - vk::ShaderModule& module, bool single_texture); + vk::ShaderModule& module); void ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass, - vk::ShaderModule& module, bool single_texture); + vk::ShaderModule& module); const Device& device; VKScheduler& scheduler; |
