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| author | Fernando S <fsahmkow27@gmail.com> | 2021-11-28 12:16:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-28 12:16:31 +0100 |
| commit | 3031223153d2b11d089acf5c50718372b5c24b6b (patch) | |
| tree | cc459170f6a363e3e25a9bcf9d95316ec66093f7 /src/video_core/renderer_vulkan/blit_image.h | |
| parent | 11a9bff36d1c03df24c6bdef089e3db3184e67b4 (diff) | |
| parent | 5a3463bc2b1489dda6b5fe90110f9260f6b68463 (diff) | |
Merge pull request #7396 from FernandoS27/blit-this-mf
TextureCache: Eliminate format deduction as full depth conversion has been supported.
Diffstat (limited to 'src/video_core/renderer_vulkan/blit_image.h')
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 25 |
1 files changed, 4 insertions, 21 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index 3455c75f4..b1a717090 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -56,28 +56,19 @@ public: void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, u32 up_scale, u32 down_shift); - void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, + void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, ImageView& src_image_view, u32 up_scale, u32 down_shift); - void ConvertB10G11R11ToD24S8(const Framebuffer* dst_framebuffer, - const ImageView& src_image_view, u32 up_scale, u32 down_shift); - - void ConvertR16G16ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, - u32 up_scale, u32 down_shift); - void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view, u32 up_scale, u32 down_shift); - void ConvertD24S8ToB10G11R11(const Framebuffer* dst_framebuffer, ImageView& src_image_view, - u32 up_scale, u32 down_shift); - - void ConvertD24S8ToR16G16(const Framebuffer* dst_framebuffer, ImageView& src_image_view, - u32 up_scale, u32 down_shift); - private: void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, const ImageView& src_image_view, u32 up_scale, u32 down_shift); + void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer, + ImageView& src_image_view, u32 up_scale, u32 down_shift); + void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer, ImageView& src_image_view, u32 up_scale, u32 down_shift); @@ -114,11 +105,7 @@ private: vk::ShaderModule convert_depth_to_float_frag; vk::ShaderModule convert_float_to_depth_frag; vk::ShaderModule convert_abgr8_to_d24s8_frag; - vk::ShaderModule convert_b10g11r11_to_d24s8_frag; - vk::ShaderModule convert_r16g16_to_d24s8_frag; vk::ShaderModule convert_d24s8_to_abgr8_frag; - vk::ShaderModule convert_d24s8_to_b10g11r11_frag; - vk::ShaderModule convert_d24s8_to_r16g16_frag; vk::Sampler linear_sampler; vk::Sampler nearest_sampler; @@ -131,11 +118,7 @@ private: vk::Pipeline convert_d16_to_r16_pipeline; vk::Pipeline convert_r16_to_d16_pipeline; vk::Pipeline convert_abgr8_to_d24s8_pipeline; - vk::Pipeline convert_b10g11r11_to_d24s8_pipeline; - vk::Pipeline convert_r16g16_to_d24s8_pipeline; vk::Pipeline convert_d24s8_to_abgr8_pipeline; - vk::Pipeline convert_d24s8_to_b10g11r11_pipeline; - vk::Pipeline convert_d24s8_to_r16g16_pipeline; }; } // namespace Vulkan |
