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| author | bunnei <bunneidev@gmail.com> | 2019-05-29 12:21:17 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-29 12:21:17 -0400 |
| commit | e3608578e40065779965af483db69941ef0e29e1 (patch) | |
| tree | 97df50ae021302f1e16deb82e5cb2f38ee6042b3 /src/video_core/renderer_opengl | |
| parent | 665b7e8e188f40208337d819e031b369f022836d (diff) | |
| parent | 9c3461604cff25ef11ecb6937f904eac37090ee7 (diff) | |
Merge pull request #2446 from ReinUsesLisp/tid
shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 6d4658c8b..e9f8d40db 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -31,6 +31,8 @@ using Tegra::Shader::IpaInterpMode; using Tegra::Shader::IpaMode; using Tegra::Shader::IpaSampleMode; using Tegra::Shader::Register; + +using namespace std::string_literals; using namespace VideoCommon::Shader; using Maxwell = Tegra::Engines::Maxwell3D::Regs; @@ -93,11 +95,9 @@ private: }; /// Generates code to use for a swizzle operation. -std::string GetSwizzle(u32 elem) { - ASSERT(elem <= 3); - std::string swizzle = "."; - swizzle += "xyzw"[elem]; - return swizzle; +constexpr const char* GetSwizzle(u32 element) { + constexpr std::array<const char*, 4> swizzle = {".x", ".y", ".z", ".w"}; + return swizzle.at(element); } /// Translate topology @@ -636,7 +636,7 @@ private: if (stage != ShaderStage::Fragment) { return GeometryPass("position") + GetSwizzle(element); } else { - return element == 3 ? "1.0f" : "gl_FragCoord" + GetSwizzle(element); + return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)); } case Attribute::Index::PointCoord: switch (element) { @@ -921,7 +921,7 @@ private: target = [&]() -> std::string { switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) { case Attribute::Index::Position: - return "position" + GetSwizzle(abuf->GetElement()); + return "position"s + GetSwizzle(abuf->GetElement()); case Attribute::Index::PointSize: return "gl_PointSize"; case Attribute::Index::ClipDistances0123: @@ -1526,6 +1526,16 @@ private: return "uintBitsToFloat(config_pack[2])"; } + template <u32 element> + std::string LocalInvocationId(Operation) { + return "utof(gl_LocalInvocationID"s + GetSwizzle(element) + ')'; + } + + template <u32 element> + std::string WorkGroupId(Operation) { + return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')'; + } + static constexpr OperationDecompilersArray operation_decompilers = { &GLSLDecompiler::Assign, @@ -1665,6 +1675,12 @@ private: &GLSLDecompiler::EndPrimitive, &GLSLDecompiler::YNegate, + &GLSLDecompiler::LocalInvocationId<0>, + &GLSLDecompiler::LocalInvocationId<1>, + &GLSLDecompiler::LocalInvocationId<2>, + &GLSLDecompiler::WorkGroupId<0>, + &GLSLDecompiler::WorkGroupId<1>, + &GLSLDecompiler::WorkGroupId<2>, }; std::string GetRegister(u32 index) const { |
