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authorliamwhite <liamwhite@users.noreply.github.com>2022-11-11 08:03:40 -0500
committerGitHub <noreply@github.com>2022-11-11 08:03:40 -0500
commitc973029374a731e13f2de240820c818fa2899c2b (patch)
treeab20b418b3c6465e4e9b9503d8d3744f3560ad4b /src/video_core/renderer_opengl
parent5eb30c7827959075cd240f39c6ab57d2c2a8197e (diff)
parenta4472b55260ed1ccbad0d191d11abd2330145140 (diff)
Merge pull request #9167 from vonchenplus/tess
video_core: Fix few issues in Tess stage
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 4221c2774..3fe04a115 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -76,7 +76,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key,
}
break;
case Shader::Stage::TessellationEval:
- info.tess_clockwise = key.tessellation_clockwise != 0;
+ // Flip the face, as OpenGL's drawing is flipped.
+ info.tess_clockwise = key.tessellation_clockwise == 0;
info.tess_primitive = [&key] {
switch (key.tessellation_primitive) {
case Maxwell::Tessellation::DomainType::Isolines: