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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-12-30 13:54:53 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-12-30 15:31:48 -0400
commitb3371ed09e6866e235141119f9eecc2bb962dc8d (patch)
tree06619df9bd72cc0d73a3869b040b20804e2d3109 /src/video_core/renderer_opengl
parentf846e3d6d0e973485a53bb87b913059060dcfdbc (diff)
Shader_IR: add the ability to amend code in the shader ir.
This commit introduces a mechanism by which shader IR code can be amended and extended. This useful for track algorithms where certain information can derived from before the track such as indexes to array samplers.
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index a311dbcfe..e1730821f 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -751,6 +751,11 @@ private:
Expression Visit(const Node& node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
+ auto amend_index = operation->GetAmendIndex();
+ if (amend_index) {
+ const Node& amend_node = ir.GetAmendNode(*amend_index);
+ Visit(amend_node).CheckVoid();
+ }
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
if (operation_index >= operation_decompilers.size()) {
UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
@@ -872,6 +877,11 @@ private:
}
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
+ auto amend_index = conditional->GetAmendIndex();
+ if (amend_index) {
+ const Node& amend_node = ir.GetAmendNode(*amend_index);
+ Visit(amend_node).CheckVoid();
+ }
// It's invalid to call conditional on nested nodes, use an operation instead
code.AddLine("if ({}) {{", Visit(conditional->GetCondition()).AsBool());
++code.scope;
@@ -884,6 +894,11 @@ private:
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
+ auto amend_index = comment->GetAmendIndex();
+ if (amend_index) {
+ const Node& amend_node = ir.GetAmendNode(*amend_index);
+ Visit(amend_node).CheckVoid();
+ }
code.AddLine("// " + comment->GetText());
return {};
}