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| author | liamwhite <liamwhite@users.noreply.github.com> | 2023-06-07 14:03:57 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-07 14:03:57 -0400 |
| commit | cfb76d8f3ed8862bc341afeaf6d25a401e2976cf (patch) | |
| tree | 30098242f24010db0da3cd6152a4a716d739b20d /src/video_core/renderer_opengl/util_shaders.h | |
| parent | 6907d30258b64717346f82a7a5a019f5fcc37142 (diff) | |
| parent | cb0a41090705f974d5bec009c571344bf72aa375 (diff) | |
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
Diffstat (limited to 'src/video_core/renderer_opengl/util_shaders.h')
| -rw-r--r-- | src/video_core/renderer_opengl/util_shaders.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h index 9013808e7..feecd404c 100644 --- a/src/video_core/renderer_opengl/util_shaders.h +++ b/src/video_core/renderer_opengl/util_shaders.h @@ -16,23 +16,23 @@ namespace OpenGL { class Image; class ProgramManager; -struct ImageBufferMap; +struct StagingBufferMap; class UtilShaders { public: explicit UtilShaders(ProgramManager& program_manager); ~UtilShaders(); - void ASTCDecode(Image& image, const ImageBufferMap& map, + void ASTCDecode(Image& image, const StagingBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles); - void BlockLinearUpload2D(Image& image, const ImageBufferMap& map, + void BlockLinearUpload2D(Image& image, const StagingBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles); - void BlockLinearUpload3D(Image& image, const ImageBufferMap& map, + void BlockLinearUpload3D(Image& image, const StagingBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles); - void PitchUpload(Image& image, const ImageBufferMap& map, + void PitchUpload(Image& image, const StagingBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles); void CopyBC4(Image& dst_image, Image& src_image, |
