diff options
| author | lat9nq <lat9nq@gmail.com> | 2021-07-25 15:31:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 15:31:33 -0400 |
| commit | 09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch) | |
| tree | 72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/video_core/renderer_opengl/util_shaders.cpp | |
| parent | d8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff) | |
| parent | 7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff) | |
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/video_core/renderer_opengl/util_shaders.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index 8fb5be393..37a4d1d9d 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -16,8 +16,8 @@ #include "video_core/host_shaders/opengl_copy_bc4_comp.h" #include "video_core/host_shaders/opengl_copy_bgra_comp.h" #include "video_core/host_shaders/pitch_unswizzle_comp.h" -#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_manager.h" +#include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_texture_cache.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/texture_cache/accelerated_swizzle.h" @@ -41,21 +41,14 @@ using VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams; using VideoCore::Surface::BytesPerBlock; namespace { - OGLProgram MakeProgram(std::string_view source) { - OGLShader shader; - shader.Create(source, GL_COMPUTE_SHADER); - - OGLProgram program; - program.Create(true, false, shader.handle); - return program; + return CreateProgram(source, GL_COMPUTE_SHADER); } size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) { return static_cast<size_t>(copy.extent.width * copy.extent.height * copy.src_subresource.num_layers); } - } // Anonymous namespace UtilShaders::UtilShaders(ProgramManager& program_manager_) @@ -86,7 +79,7 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, .width = VideoCore::Surface::DefaultBlockWidth(image.info.format), .height = VideoCore::Surface::DefaultBlockHeight(image.info.format), }; - program_manager.BindHostCompute(astc_decoder_program.handle); + program_manager.BindComputeProgram(astc_decoder_program.handle); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle); @@ -134,7 +127,7 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map, static constexpr GLuint BINDING_INPUT_BUFFER = 1; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; - program_manager.BindHostCompute(block_linear_unswizzle_2d_program.handle); + program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); @@ -173,7 +166,7 @@ void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map, static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); - program_manager.BindHostCompute(block_linear_unswizzle_3d_program.handle); + program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format)); @@ -222,7 +215,7 @@ void UtilShaders::PitchUpload(Image& image, const ImageBufferMap& map, UNIMPLEMENTED_IF_MSG(!std::has_single_bit(bytes_per_block), "Non-power of two images are not implemented"); - program_manager.BindHostCompute(pitch_unswizzle_program.handle); + program_manager.BindComputeProgram(pitch_unswizzle_program.handle); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glUniform2ui(LOC_ORIGIN, 0, 0); glUniform2i(LOC_DESTINATION, 0, 0); @@ -250,7 +243,7 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im static constexpr GLuint LOC_SRC_OFFSET = 0; static constexpr GLuint LOC_DST_OFFSET = 1; - program_manager.BindHostCompute(copy_bc4_program.handle); + program_manager.BindComputeProgram(copy_bc4_program.handle); for (const ImageCopy& copy : copies) { ASSERT(copy.src_subresource.base_layer == 0); @@ -286,7 +279,7 @@ void UtilShaders::CopyBGR(Image& dst_image, Image& src_image, break; case 4: { // BGRA8 copy - program_manager.BindHostCompute(copy_bgra_program.handle); + program_manager.BindComputeProgram(copy_bgra_program.handle); constexpr GLenum FORMAT = GL_RGBA8; for (const ImageCopy& copy : copies) { ASSERT(copy.src_offset == zero_offset); |
